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Axis Newslines

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Every rifle counts

Current Campaign - 56
Campaign 55 - Allied Victory
Campaign 54 - Axis Victory
Campaign 53 - Axis Victory
Campaign 52 - Allied Victory
Campaign records

Report for duty to this first-person, online action game where players choose to fight alongsid and against thousands of other players on the battlefields of western europe. Grab a rifle and experience heart-stopping infantry action or choose to advance your skills in one of dozens of accurately modeled combat vehicles, naval vessels or aircraft. Succeed and help the cause of the Allied or Axis forces. Fail and watch your side get pushed back and struggle for a foothold. Features the armies, vehicles, weapons and equipment found on the battlefields of Western lEurope 1939-1942.

2009-12-03

Making a stand at Lier

Colour Sergeant Lowe reported: " Leaving the Barracks I recieved a fleshwound, and turning South, spotted a sniper high in the church tower. Setting my sights to 300m, I hit him with my second shot.
Moving out of the Army Base through the East murder hole, I spotted an Axis soldier, who recieved a bullet from my rifle to his chest.
Heading South, I managed to creep up upon two riflemen in the top of the red brick building to the SE of the Army Base, and despatched both with rifle shots.
Moving across the road to the South, I approached a house and set myself up at a window. Spotting a lone Axis soldier coming out of a sidestreet I shot him, and moved quickly towards the City CP. Finding it empty I began to cap the CP when I spotted an Axis soldier looking directly at me.
Dropping to the ground, the CPs cap bar disappeared as I moved too far from the radio. Leaving the CP by the South door, I ran across the road and into the Church, looking for my would-be assailant.
Climbing the church tower, I found him laying at the top, looking directly over our Army Base. I finished him with my combat knife, and sighted my rifle at an MG34 that had been set up in the red brick building in which I had already killed two Axis soldiers.

I hit the machinegunner with my second bullet and left the church, heading for the houses that flanked the Southern part of the East-West road. There I pciked off several more Axis soldiers before leaving for the South-Western Control Point (Leir-Antwerp). Just as we had captured the CP, my soldier recieved another wound and the fellow infantryman inside the CP was shot by an Axis soldier with an MP40. I dispatched him with my rifle, shooting him in the gut.
Feeling that my mission had been completed, removing those sniping into the base & recapturing a CP, I returned to base."
Started Dec 01, 2009 in a French Rifleman from Lier. Ended with 10 kills and 0 captures.

2009-12-02

AHC calls for a retreat

MrToad reported from the frontlines: " At 12:30 Eastern, The AHC in charge desides with a new brilliant strategy. Pull away from EVERY front line town so that Axis can only softcap, but the Axis wouldn't be able to place a Hard AO first, so the game would stop."

Despite some eyebrows beeing raised on both sides and allied soldiers trying to convince the allied commander that the strategy would not work the frontline was left undefended and while british and french brigades rushed westwards, away from the enemy, the Wehrmacht kept in contact pursuing the fleeing units. With the taking of Solesmes and the Zeelands the AHC had lost some strong areas that would be hard to regain. Read the thread Go to first new post AHC Town Giveaway Program ( Multi-page thread 1 2 )

Magjam: " There is such an unbalance at the moment that towns are being steamrolled at a ridiculous rate. This does not mean HC should "give up" and come up with silly gamey tactics."

2009-11-26

Dropping in to say hi Mr. Stuart

This is a great video by MalarckeyITA from the REI squad. Watch how they drive an opel up to a stuart, deploy MS and sapp him, just meters away. AFK? No way, check out the video and try to figure out what the Commander of the Stuart is thinking.

Meanwhile at the bridge of La Fere

2009-11-24

The bombing of Sechault

David06photo reported from a bombing run over the allied held town of Sechault: " I did som low-level bombing of the allied-controlled town of Sechault. Despite the town being 20km from an axis airfield, the allies had achieved total air dominance so it was difficult to avoid the horde of enemy fighters."

Twitter / corneredrats

After Action Reports

Dec 01 21:37 Lier, 1st December Col Sgt Lowe (FR/AR)
Nov 30 12:43 Every dog has his day... Sgt Vosges45 (DE/AR)
Nov 28 20:10 Skiini you bastard. Maj Gen Bluekill (UK/AR)
Nov 28 16:27 Time to change "kill awards" C... QM Sgt Ostwind (DE/AF)
Nov 28 16:27 Time to chabge "kill awards" C... QM Sgt Ostwind (DE/AF)
Nov 27 23:23 Hero of Avesnes 2nd Lt Victor242 (FR/AR)
Nov 24 19:27 Killed StuG IIIG, Pz IVg Sgt Maj Bagir (FR/AR)
Nov 24 19:26 Killed Pz IIc Sgt Maj Bagir (FR/AR)
Nov 24 19:25 Killed SdKfz 7, Flak 28, Flak ... Sgt Maj Bagir (FR/AR)
Nov 24 19:21 Killed SdKfz 232 Sgt Maj Bagir (FR/AR)

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Must see

Reviews on Battleground Europe

Noobtalk.com review October, 2009
Review on Avsim.com ( Multi-page thread 1 2 3 ) November, 2009
MMO Symposium March, 2009
Macgamefiles February, 2009
G4 TV review 2007

Metacritic.com


Rage

1.31 Beta updates

Nov 26th Gophur
1.31 Thanksgiving Production Update
" Today marks a milestone in the development of 1.31. of the six hundred plus tickets we've had through the development cycle, one third of them are closed and another third are in the QA cycle, ready for testing. This leaves about a third of the known issues to complete but several of them are minor issues that don't really count. In other words, the end is near."

Nov 13th Rafter


• Game engine performance improvements with upgraded shaders, normals and specular mapping
• SpeedTree Upgrade
• New Capture Mechanics
• Upgraded infantry movement, animation & rag doll physics
• Upgraded special effects including variable weather
• New clutter system
• New and updated objects


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Should Campaign 56 count despite connection issues?

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