Read his thread New suggested Graphical User Interface Unvealed
Features presented here are either ideas gathered/selected from community discussions or designed by myself . These try to take into consideration developers’ long-term vision for the gameplay , while exploiting existing code parts as much as possible or using similar approaches. I leave pictures free of copyrights but please don't forget to mention where it comes from. This study only focused on a few menus to introduce the new architecture logics : the side HQ screen , the platoon HQ, and the brigade HQ, which are the main screens used to find action and deploy.
New mission categories, mercenaries, platoon and squad missions.
Missions no longer have a fixed origin
Platoon can no longer be joined once it left ready room
MSPs are tied to brigade instead of missions
Missions no longer have a fixed origin
Platoon can no longer be joined once it left ready room
MSPs are tied to brigade instead of missions
Zeebeee wants you to help him out with suggestion and comments so head over to his blog now!
Check out the full work on the official blog now !
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