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Current Campaign - 62
Campaign 61 - Allied victory
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Campaign 58 - Axis Victory
Campaign records

Report for duty to this first-person, online action game where players choose to fight alongsid and against thousands of other players on the battlefields of western europe. Grab a rifle and experience heart-stopping infantry action or choose to advance your skills in one of dozens of accurately modeled combat vehicles, naval vessels or aircraft. Succeed and help the cause of the Allied or Axis forces. Fail and watch your side get pushed back and struggle for a foothold. Features the armies, vehicles, weapons and equipment found on the battlefields of Western lEurope 1939-1942.

2007-11-21

Neo's Sniperlog

Neo617's Sniper Log
11/10/2007

00:17 - Deployed with platton
00:18 - Mortarman. <100m. Kill.
00:20 - Area secure. Orders= Cover assault.
00:25 - Rifleman. 400m. Kill.
00:26 - Grenadier. 215m. Kill.
00:27 - ATR. 410m. Kill.
00:31 - Mortarman. 435m. Kill.
00:35 - Grenadier. 435m. Kill.
00:37 - Rifleman. 435m. Kill.
00:40 - Fallen back. Enemy spotted on flank.
00:42 - Rifleman. 420m. Kill
Town taken. All quiet.

--
Lt. Colonel Neo617
Nov 16, 2007

Love is in the air



2007-11-18

Axis sapper guides

(November 18th - Oberkommando Das Heer)
(OKH) Subzero1 made two videos to show the axis sappers how to flame the enemy tanks: " How to kill british armour one Satchel is to flame and the second is to blow the tank up. So you have options there you can do one or the other."

British armor


French Armor

Surfs up

(November 18th - World War II Online)
(BE) And so Campaign #41 has begun and as expected the capitol of Luxembourg is a hotspot. French troops have advanced into a wedge from Luxembourg to southwestern Germany, while 6. Armee pushed into France trying to flank the french operation. A big suprise is that 12. Armee together with the Kriegsmarine managed to take the whole Zeelands and maintain the central as well (with Battles such as the Barrage of Givet ) as the area around Antwerp, intact. The setup from Wehrmacht looks at first like a classic "Waffles!" setup but the british and french troops will surely move to defend Brussels. One things for sure, it's an exciting development and all soldiers are to report to the Battlefield! Surfs up! (in the Zeelands).
New videos are Hella 1337 RAFdweeb BTZ Remembrance Day 2007 and Help!.

2007-11-15

Campaign #41 to begin

(November 15th - World War II Online)
(BE) Today Campaign #41 or #4 since TOEs were introduced is about to start so gear up and head east or westward depending on your affiliation (and how the war goes).

From Intermission: British Summer

Allied forces Victorious

(November 12th - Allied High Command)
(AHC) Today they Allied High Command announced that they won the 40th Campaign and 3rd with the new Brigade rules. Read more.

2007-11-07

From WWIIOL to BE

(November 7th - Playskewls)
(BE) Today KFS1, Code at Cornered Rat Software explained the coding process of the game: " If a tree falls in the road and a guy comes along with a fork lift and starts by pulling out the branches that are trapped under the trunk, he's going to take a long, long time. TOEs - not just the work in 1.27 - let us rip out 170,000 lines of code and replace them with 40,000 lines of strat and supply systems that are Battleground Europe rather than WWII Online, that is designed to go where we are going rather than puked up by a bunch of guys knocking out lines of code to keep their income coming or - credit to Marty (Vandal) - trying desperately to keep the plywood raft near the surface and between him and the sharks." Link.

2007-11-06

Last stand at Schleiden

(November 6th - Oberkommando Das Heer)
(OKH) Heavy fighting was reported all along the front today. Eupen was lost to a french armoured brigade but taken back by the aid of Fallschirmsjäger and during that time, a small Infanterie Division made a last stand at the once quiet german town Schleiden. While the civilians fleed north to safety Kommanduer Kubaite arrived to the last stand at Schleiden. From the Front participated in the intense Bunker fight who had it all.. including EI taking 100 bullets from 3 different directions and still manages to run around the stairs and shoot down to defenders A sortie from the Bunker.

2007-11-05

Todays fighting

(November 5th - From the Frontlines)
(WWII) While Wehrmacht attacked Mendig and tried to keep the steam up against Antwerp, AHC attacked Hallschlag. Great fights occurd with gruelsome skirmishes from fb:s to the outskirts of cities and larger battles within the cities. French and british troops are deployed deep into Germany while the northern front is pretty much the same as when war broke out on november 2nd. Althou the outcome seems certain, Wehrmacht have shown a more resolut apperance on the battlefield the last 24 hours, if they can hold the line for the weekend there is a chance for them.







2007-11-04

Epic fight for the Zandvliet church

(November 5th - Oberkommando das Heer)
(OKH) Not many fights deserve to be called epic but during the struggle to gain the city of Antwerp lots of infantry clashed at Zandvliet and while axis held the west depot british paratroopers tried for it after capturing the rest. Lots of infantry tried to control the church in the most intense churchfight ever witnessed by From the Front.





Concerns about TOE

(November 4th - Playskewls)
(PS) With the current set of rules by TOE's (Table of equiptment) the brigades are the focus of the game. Brigades have the equiptment meaning if you want to join a fight with a naval brigade you have to choose your Naval persona and spawn into that brigade to fight. Towns and cities doesn't mean that much when it comes to the tactics of attriting and sending an enemy brigade of the map (ensuring you can move forward with your brigade). The Hich Commands and OIC's can move brigades around and it usually doesn't matter what the players in the game think. You can have 30 paratroopers in-route an attack objective and suddenly (usually with some kind of prior warning) it's gone and the HC's decide where the players should go instead. Often the soft-cap is a priority, to avoid a fight and capture a town with no defenders in order to flank the enemy brigades.

Commander Aeropaus, Corps Cav, 2.LMD: " I've been telling anyone who wants to listen that softcapping is awful. AOs should be places where people can fight, not to make a town blue or red for your own 20 minute ego boost.I loathe it.If CRS could come up with some sort of anti-softcapping measure (e.g. you cant AO a town that isn't linked to a friendly brigade) it would eliminate at least half of all softcaps.This is a war game, and in war people fight, they don't hump tables and run around towers that can see through bushes to change the flag on a town."
This means that the squadleaders (who leads the main bulk of the players) must be in close contact with the HC's but there is nothing ensuring that a squadleader with a roster of 1000 members gets his say in anything.
Panzersoldat Roner, Afrikakorps: " It is not an HC problem. HC´s only uses the rules the better way they can. The problem is to run an strategic & action game at same time."
TOE's are god and bad and needs to be tweaked as well as more objectives in the countryside should be added alongside many other features, the main one beeing a fix of the broken infantry game. If you unload a clip of smg fire into an enemy or places a rifleshot in the head or chest of your enemy it's not unusual that the enemy turns or moves away and then fires on you and you die.

If we leave the infantry game for a while and concludes what's wrong at the moment with TOE's it's that, Squad Leaders leads players who enlisted with them, the player choose to be a part of that organisation but High Commanders are players who joined the HC after a very short training session with the Officer Candidate School (OCS). Years ago the training was 5 weeks with lots of field training before graduating and applying for a position. That and the main focus usually differs, a High Commanders objective is to win the Campaign and the main objective for the Squad Leader is to ensure fun times for his members. Something needs to be done and the solution is long overdue.
Oberfeldwebel Slob, 3rd Panzergruppe: " This whole TOEs thing has gotten completely out of control from an HC standpoint. it's been going on every map and it ceases to stop. you guys are alienating the other people who play this game.in your quest to win maps, you are boring the daylights out of the MAJORITY, that's right the MAJORITY, of the playerbase by "avoiding the fight" to win maps.i just logged off again because of boredom. allies have the initiative and are overpopped and there are four AOs. three are on empty towns and one is on piesport, a navy brigade that nobody can spawn into because we don't have rank and all the rifles are gone.my squad was loading up paras to try to drop on said empty towns because there was NOTHING ELSE TO DO. boring. this happens at least 50% of the time i log on these days. i was happy as a fiddle last night in lux because one or two ei were moling the town and i killed one rushing my bunker. pathetic.what happened to big battles and something for everyone? yeah you see big battles during allied primetime i'm sure. i wish i played allied primetime. this game is slowly declining into fun for the minority and unfun for the rest. the BC had a minority alienating the majority, and rules changed. allied rdp bomber pilots had a minority alienating the majority, and rules changed.now we have the HC minority alienating the majority and rules need to change. the HCs need to put less focus on taking as much ground as possible by moving brigades and taking empty towns with their exclusive chess game and filter it into making more fun for the playerbase. fun for the playerbase is eroding.you guys are failing at your primary goal in ww2ol right now and someone needs to slap you in the face to remind you of your purpose. most HC people are really nice people and good spirits. i get along well with most. i am not an HC hater, but it seems to me that the HCs may have lost their way a bit with these new rule changes."
Vampress: " Well the primary goal for HC is to win at any cost...Alienation of the player base is a small price to pay for victoryIt's NOT the job of HC to make things 'FUN' for you. I think maybe they need to make towns more important again...Big towns supply faster then little towns maybe? why hold the 4 AB towns when it's easy to contain and defend your 4 BDE strike force in a 1 ab town?Or maybe make limits on how many bde's can go into towns....more in big towns(they have the infastructure) and less in small towns."
Read the thread with the discussion.

2007-11-03

2007-11-01

OKW Awards

(November 1st - Oberkommando der Wehrmacht)
(OKW) Lince, Generalfeldmarschall des Oberkommandos der Wehrmacht, OKW-Country Commander, announced: " S! OKW is glad to assign an award to the squads based on the caps they made during last campaign but not only. the COMBAT BAR ( Gold ) is assigned to :3rd Panzergruppe with 900 caps. CO peepers. the COMBAT BAR ( Silver) is assigned to :1775th Rapid Deployment Force with 516 caps. CO mrfreeze.
The COMBAT BAR ( Bronze)is assigned to :Heavy Tank Battalion 505 with 408 caps. CO neri. The MERIT STAR is assigned to : 4 - 300 batallon de ingenieros de asalto with 381 caps. CO wampire, 5 - 7.Infanterie Division with 371 caps. CO aeternum, 6 - Kampfgruppe Wiking with 371 caps. CO vagnluv, 7 - 16th Infanterie Division with 358 caps. CO sprouto, 8 - Knights von Deutschland with 314 caps. CO olavv, 9 - 91st Sturmbattalion with 270 caps. CO messtin and 10 - 9. Infanterie-Division with 236caps. CO etmal. Join me in congratulating these fine squads and their members.
" Read the thread.

Twitter / corneredrats

After Action Reports

Jun 30 12:41 A-20 uses ground Intel Sgt Usaf77 (UK/AF)
Jun 30 03:50 Ballsukin Sgt Kauhu88 (DE/NV)
Jun 29 01:51 death from above!! Maj Fox403 (UK/AR)
Jun 28 16:44 Defence of Grobbendonk, 28/06 Lt Lowe (UK/AR)
Jun 27 19:50 Prum ZOC Corp Reptard (UK/AR)
Jun 27 15:34 Liberation of Losheim Capt Weiker (DE/AR)
Jun 26 21:01 111 bombs now even kill? Corp Kauhu88 (DE/AF)
Jun 23 01:55 Bombs away! Lnc Corp Welly (UK/AF)
Jun 22 18:54 7 down, 493 to go... Lt Col Madplan0 (DE/AR)
Jun 22 01:14 Jarny Combat Air Patrol -- Jun... Maj Infinity (UK/AF)
Jun 20 12:59 jackpot Sgt Maj Karas (FR/AR)
Jun 19 11:50 Knife Kill on LMG Maj Speed68 (UK/AR)
Jun 19 11:26 Big win... untimate battle 2nd Lt Bzrdbird (DE/AR)
Jun 18 04:46 Allied infantry push for St. T... Capt Rampski (DE/AR)
Jun 15 08:37 Woo rammed Sgt Vanowen (DE/AF)
Jun 14 22:15 Pot Shots Pvt Channelcat (FR/AR)
Jun 14 19:44 The Battling Bastards of Bouil... QM Sgt Rabidx (DE/AR)

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