(OKM) For years, there have been a Gentlemen´s agreement between the Oberkommando der Kriegsmarine and Allied High Command, not to camp eachothers spawns. The Royal Navy admits to not following that now. Captain Horny77 brought our attention: " Point is there are LIMITED DDs in game. Your a High Commander and should have more respect for the game than to spawn camp the DD point of spawn. If your there for the Aircraft Go NW where u can not see the spawn point.If the Town is AOed there is no camping. However it was NOT AOed.When I was MarNat CO and someone in my command did that they would be off the Orbat in 5 seconds flat."
High Commander Brusini, Royal Navy: " In my defense I want to state (again) that I don't camp Vliss for the EDD kills. If I'd go for KM kills I'd camp Helle too, and I don't. The proof is that I won't engage any enemy sea forces unless they have a clear will of attack me. TTs aren't in that category unless they fire, but EDDs are.Oh, and I don't make them spawn. It's a WWIIOL style of blockade."
The Naval Agreement
No DD will come within visual range of an opposing deep water Naval Base DD
spawn point for the purpose of engaging spawning EDDs unless there is an active
AO placed on the EDD spawn point city in which case there are no rules.If
passing within visual range of the EDD spawn point, as a requirement to attack a
target or another city, should a EDD spawn in at the spawn point the first shot
will be given to the EDD before fire is returned unless it is clear that the EDD
has had substantial time to evaluate his environment (30 seconds) or if the EDD
is clearly underway (20 knots +) or well off of the spawn point itself and if
any of those conditions are open to debate the EDD will be given first
shot.
http://forums.battlegroundeurope.com/showthread.php?t=163223
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