KFS1, Coder from CRS: " Don't believe the hype. You're going to be dissapointed when you get your hands on your first mortar in game. You'll spawn in, spend a half hour, maybe an hour, finally getting a position with one of the few mortarmen that hasn't already been used ... you'll deploy it, you'll start firing at your target, you'll finally get the range about right, and then you'll realize you ran out of mortar rounds and now you're firing smoke - might as well RTB.
Mortars are gonna suck.
Mortars + Resupply are gonna freaking rock!
Mortars aren't rambo weapons. Mortars are going to totally pwn for people who can put together a mortar firing team.
truck + mortar is a big improvement, you can lay down as many ranging shots as you need, etc. trucks are very vulnerable to return mortar fire tho.
truck + mortars = ability for one to lay down covering smoke while other positions, as well as ability to lay down enough supression fire to keep the enemy from easily returning fire... however with two of you having to return to the truck for supply, its position may be more easily given away.
truck + rifleman + mortars = all of the above but you can have your rifleman running ammo cans out to them *and* because we're using STOs for mortars, everyone sees the same thing: you don't have to fire your mortar from top of a berm, you can fire them indirect and get a friend to spot for you! The rifleman lets you hide your truck without giving away its position when you fire.
The short range, 500m, means that mortars aren't going to turn the game upside down and inside out in 15 seconds - but they're definitely going to bring changes to gameplay with them."
http://discussions.playnet.com/showthread.php?t=175068
No comments:
Post a Comment