(October 6th - The Motor Motorpool)
(CRS) Jester6, Trainer brought up the concentration of Chars in some attacks: " Just a friendly suggestion that CRS please look at the spawnlist numbers for Armoured brigades next map around. No whine, nothing, but a picture from in-game.Marche, 6 Chars circled in red. 2 more offscreen to the left. I managed to do some serious damage with my StuG: spawn, kill everything til no ammo despawn style; but eventually i died."
Cornered Rat Doc: " It's probably wise to remember this is localized, where before you had 30 something tanks in all 3 brigades under a division, now you have all your armour in 1 brigade out of every 3, and it's not as many tanks as you used to have in all your brigades combined.
Yes, where that one armoured brigade is operating will be a lot of tanks, concetrated. That was what was expected with an armoured brigade. Instead of 90 something tanks in 3 brigades, you now have about half that much in one brigade plus the handful i n the infantry brigades as armoured support. Infantry brigades have something like 5-7 tanks (not counting armoured cars and Vickers which act as armoured cars) but really, you have less tanks in game now than ever before. Tankers need something to play with you know.
We could go back to armour/infantry brigades being non-differentiated, but it is what the players wanted us to do for a long time. We can't reduce tanks further because then tankers wouldn't have anything to play with, some would claim they struggle already.
Because all your armour is basically stacked into a single armoured brigade, you're going to see a large number of tanks where armoured brigades are. We told you this when you asked for armoured brigades and infantry bridages. Heavy armour concentrations here, where the armoured brigade is, not much armour at all over there, where the infantry brigades are."
Read the thread over at the Motor Pool here.
No comments:
Post a Comment